HTC Leo benchmarks out

htcleonb

B3ler3fonte has posted some benchmarks taken from the HTC Leo and its clear the device is a generation ahead of our current devices.

Movie watchers should be happy with this CorePlayer result:

Matrix Trailers Results RL_XQ_640×480_1500_128.avi  1.62 Mb/sec

  HTC Touch HD HTC Leo
Bit rate achieved 1.32 Mb/sec 3.77 Mb/sec
% frame rate 82% 233%

There is not a single 3D benchmark which is less then 300% more than the HTC Touch HD, making the device is clear successor to its large screened ancestor.

  HTC Touch HD HTC Leo Improvement
alpha texture (128×256 rgba) 30340 kPixels/s 140125 kPixels/s 362%
torus (3k triangles) one light 6272 kPixels/s 120564 kPixels/s 1822%
color blending 31498 kPixels/s 152825 kPixels/s 385%
sub texture (128×128 15×15) 10762 kPixels/s 112983 kPixels/s 950%

Even in terms of the OpenGL  standard supported, the Snapdragon powered device is head and shoulders above the HTC Touch HD.

HTC Touch HD HTC Leo
OpengGL ES info OpengGL ES info
——————————– ——————————–
Vendor Vendor
QUALCOMM, Inc. Advanced Micro Devices, Inc.
Version Version
OpenGL ES-CM 1.0 OpenGL ES-CM 1.1
Renderer Renderer
Q3Dimension MSM7500W 01.02.03 0 5.1.2 AMD Z430
Extensions Extensions
GL_OES_byte_coordinates GL_AMD_compressed_3DC_texture
GL_OES_read_format GL_AMD_compressed_ATC_texture
GL_OES_fixed_point GL_ARB_texture_env_combine
GL_OES_single_precision_commands GL_ARB_texture_env_dot3
GL_OES_compressed_paletted_texture GL_ARB_texture_mirrored_repeat
GL_OES_matrix_palette GL_ARB_vertex_buffer_object
GL_OES_point_sprite GL_ATI_compressed_texture_atitc
GL_OES_point_size_array GL_ATI_texture_compression_atitc
GL_ARB_vertex_buffer_object GL_EXT_blend_equation_separate
GL_ARB_texture_env_combine GL_EXT_blend_func_separate
GL_ARB_texture_env_dot3 GL_EXT_blend_minmax
GL_ARB_texture_env_crossbar GL_EXT_blend_subtract
GL_ARB_texture_mirrored_repeat GL_EXT_stencil_wrap
GL_EXT_stencil_wrap GL_OES_blend_equation_separate
GL_EXT_blend_minmax GL_OES_blend_func_separate
GL_EXT_blend_subtract GL_OES_blend_subtract
GL_EXT_blend_func_separate GL_OES_compressed_ETC1_RGB8_texture
GL_EXT_blend_equation_separate GL_OES_compressed_paletted_texture
GL_ATI_texture_compression_atitc GL_OES_draw_texture
GL_ATI_extended_texture GL_OES_extended_matrix_palette
_coordinate_data_formats GL_OES_framebuffer_object
GL_OES_draw_texture GL_OES_matrix_palette
  GL_OES_point_size_array
  GL_OES_point_sprite
  GL_OES_read_format
  GL_OES_stencil_wrap
  GL_OES_texture_cube_map
  GL_OES_texture_env_crossbar
  GL_OES_texture_mirrored_repeat

Below is the SPB Benchmarks.  Again some great improvements in CPU performance, but also interestingly file system performance is clearly improved. 

  HTC Touch HD HTC Leo
SPB Benchmark Index 1040.77 1597.12
CPU index 2272.2 6494.18
File system Index 502.96 747.02
Graphics Index 4002.07 1988.03

 

  HTC Touch HD HTC Leo Improvement
write 1mb 594 363.9 63%
read 1mb 45 9 400%
copy 1mb 668 470.3 42%
write 10*100 4410 1931.1 128%
read 10*100 229 103.8 121%
copy 10*100 4213 2175 94%
dir. List 1376 273.7 403%
internal db read 821 178.1 361%
graphics: ddb 13 7.29 78%
graphics: dib 36 11.16 223%
graphics: gapi 6 4.575 31%
compress 1ms 2924 719.9 306%
decompress 415 146.5 183%
arkaball 9 5.598 61%
cpu mflops 3463 1385.2 150%
cpu mops 1003 379.2 165%
cpu mwips 7110 2793.6 155%
copy 1mb memcpy 8 3.226 148%

Interestingly the SPB software reveals the smartphone to be code names the HTC HD2 T8585

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52 Responses to “HTC Leo benchmarks out”

  • rad says:

    Anyone have a TG01 handy to run these GL benches on? I'm curious to see how Toshiba and HTC's driver implementations differ in performance at this point.

    Also, Snapdragon's ATI Imageon Z430 GPU supports OpenGL ES 2.0 (not just 1.0/1.1), though I guess the benchmark tool used must not support it, hence the indication of 1.1.

    I'm most curious to see how it does on something like GLBenchmark (http://www.glbenchmark.com/compare.jsp ), so that we can compare the numbers with non-WM devices as well (e.g. Snapdragon on TG01 gets eaten alive by the iPhone 3GS at this point).

    [Reply]

    Neilm Reply:

    These are the results from my TG01- shows file system a little slower, but graphics slightly faster
    .
    Test: Time: Speed
    Write 1 MB file 490 ms 2089 KB/sec
    Read 1 MB file 8.9 ms 112 MB/sec
    Copy 1 MB file 611 ms 1677 KB/sec
    Write 10 KB x 100 files 3474 ms 295 KB/sec
    Read 10 KB x 100 files 116 ms 8.64 MB/sec
    Copy 10 KB x 100 files 4606 ms 222 KB/sec
    Directory list of 2000 files 228 ms 8.77 thousands of files/sec
    Internal database read 198 ms 5040 records/sec
    Graphics test: DDB BitBlt 0.05 ms 20000 frames/sec
    Graphics test: DIB BitBlt 7.41 ms 135 frames/sec
    Graphics test: GAPI BitBlt 3.48 ms 288 frames/sec

    [Reply]

    NuShrike Reply:

    Test your BitBlt again. Looks like it failed the test and gave an impossible number.

    [Reply]

  • P.K says:

    In what way is drop from 594 to 363 an improvement of 63%?

    [Reply]

    P.K Reply:

    OK, my bad, it's other way round in that table :)

    [Reply]

    @frauhottelmann Reply:

    Smaller is better…

    [Reply]

    wmpoweruser Reply:

    Its the time taken to do the task in milliseconds, so writing 1 MB in 1/3 of a second rather than 2/3 seconds is a pretty nice improvement.

    [Reply]

    simbadogg Reply:

    i know the touch pro will be very similar in performance to the HD…but any chance of doing a comparison w/ the touch pro, or touch pro 2 just to see where those stand?

    [Reply]

  • kospan says:

    to p.k. The results of the second table are obviously time related so less is better!

    [Reply]

  • easy says:

    I guess u have to read the chart in another way.

    The lower the number, the better the result …

    if not this chart makes no sense :o

    [Reply]

  • mweb586 says:

    I want to see Tegra benchies next to this so I can laugh at qualcomm.

    [Reply]

    nuke1 Reply:

    And laugh at Tegra's processor?

    [Reply]

    mweb586 Reply:

    Yah, laugh at the PC level gaming and the 1080p HD video playback.

    [Reply]

    !!! Reply:

    tegra will suck at cpu tests (clock by clock and power),but probably has better video abilities and slightly better gpu.
    PC level gaming,have you fallen for the hype too..

    [Reply]

  • nextman says:

    theres no point comapring with the HD we know thats crap! we need to compare it with its competitors! like the acer f1 TGO1 3gs etc

    [Reply]

    TareX Reply:

    exactly….

    I'd personally like to see how the HTC Leo stands against SE's Xperia 3, which has th exact same screen size and res, only runs Android and the beautiful Rachel UI….

    I guess 3rd party apps will decide which one will prevail.

    [Reply]

    cipi Reply:

    the HD is crap because is 1 year old as release date and the processor is….too old..so u talk rubbish

    [Reply]

  • Sephiroth says:

    I'll pass on Leo and wait for something with tegra to upgrade …..currently have a HD and i thnk its not too long before we see a tegra..and Leo is a bit too big (HD is already pushing pocketable size)…what you guys think about the power of tegra would be like? will it blow away the snapdragon or the humming bird (samsung 1ghz )?

    [Reply]

  • ZoZ says:

    Funny things bout the comments: everyone is shouldering with each other on this and that, on the better hardware specs, better raw benchmark, whose got the snapdragon , AMD graphic chips or tegra… OpenGL whateva version but DUDE…. look at the OS platform. the best graphic we have on games is just those puzzle games. the racing games is improving but the arcade is still in a state where I'd call very very 'sad'. anyone wanna talk about tegra n 2000Terrabyte processor but infact it supports only 65k colour. this is a very painful irony. I'm a true WM user, but please don't get me wrong. if they can fix facebook/social media apps, put a multitouch and support better colour, honestly I dont really give a c**p if it runs a 1 giga terra pixel/s. It simply makes life easier. Cheers

    [Reply]

    Sephiroth Reply:

    dude…why d HECK would any1 want to play games on their mobiles when thy can watch bloody whole movies or do something else worth while ( i havent ever played games on any mobile ive owned)….if u want to play games that badly then buy a nintendo ds or psp or smething like that..the fact is that the hardware is all about getting things done FASTER…nt abt playing games..and really..i cant tell the difference betweeen 16M screen of iphone and my 65k screen of HD whie playing the same movie … (actually the bigger screen looks better ) nw imagine movie play back or reading on Leo…its fricking huge and fast..
    i hope u understood my point that high end mobiles like these arent meant to play games a lot…

    [Reply]

    TareX Reply:

    It's not about only playing games (which would rock btw because next-gen emulators like the PSX use GPU acceleration), it's about having Tegra's flash acceleration which totally transforms your mobile browsing experience, and opens up things some laptops can't do, like smooth YouTube HD. Imagine having the entire full library of addictive flash games available on ur phone anytime anywhere, running smoothly thanks to Tegra's flash acceleration.

    But yeah I'm waiting for Tegra 2 (4x faster) because Tegra 1 will get old fast with every manufacturer and his mother releasing a cortex phone.

    [Reply]

    nuke1 Reply:

    Part of the problem has been the lack of hardware to develop any hardware-accelerated apps or games on.

    Qualcomm MSM7xxx has been the predominant chipset for far too long.

    Snapdragon has a good balance of processor vs GPU.

    Tegra has an insane GPU with a slightly-better-than-MSM7xxx-processor.

    iPhone 3GS/Nokia N900 (both have same specs IIRC) have the best balance, as I understand.

    Let's see what Rad / NuShrike / Chainfire / WishMaster say.

    [Reply]

    nuke1 Reply:

    Part of the problem has been the lack of hardware to develop any hardware-accelerated apps or games on.

    Qualcomm MSM7xxx has been the predominant chipset for far too long.

    Snapdragon has a good balance of processor vs GPU.

    Tegra has an insane GPU with a slightly-better-than-MSM7xxx-processor.

    iPhone 3GS/Nokia N900 (both have same specs IIRC) have the best balance, as I understand.

    Let's see what Rad / NuShrike / Chainfire / WishMaster say.

    [Reply]

    Sephiroth Reply:

    what matters more to me is better pictures (HD has abmysal performance under floroscene (blue-white light) but the pics are nice in yellow light (halogen bulbs- sunlight) and the video recording aint spectacular as well..even though our processors have so much power its useless as a camera phone to tke pics sometimes…

    [Reply]

    NuShrike Reply:

    Benchmarks of FPU-enabled Acer m900 :-)
    http://forum.xda-developers.com/showpost.php?p=46...

    TG01 may be fast, but there's other comparable stuff out there … at least FPU-wise.

    [Reply]

    NuShrike Reply:

    I did reply to this by IntenseDebate deleted it…
    FPU Enabled Acer M900 SPB tests @ http://forum.xda-developers.com/showpost.php?p=46...

    TG01 isn't that fast.

    [Reply]

    patiently waiting Reply:

    i see…you want a phone which also play games, right? Maybe you should ask Nokia how the NGage is doing…

    [Reply]

    Chris Reply:

    Really? REALLY? The mobile games industry(without including the DS, or PSP) made $5.4 BILLION last year.*

    Maybe you should fact check a bit before smugly questioning someone?

    *http://www.intomobile.com/2009/03/10/juniper-rese...

    [Reply]

  • TareX says:

    OpenGL ES-CM 1.1 only????????????????????????

    How incredibly, incredibly underwhelming. Yes all the numbers are impressive (compared to the ancient 528 Mhz Touch HD), but at the end of the day, Tegra can do smooth OpenGL ES 2.0, while multitasking, while staying alive for days.

    Yes I know Tegra doesn't have cortex (even though Tegra 2 will chip with Cortex in devices in April 2009), but when it comes down to BUSINESS, Tegra does OpenGL ES 2.0 and Leo can't.

    [Reply]

  • Sc0rp1o says:

    It CAN do OpenGL ES 2.0, dont worry :)

    [Reply]

  • sc0rp1io says:

    Tegra WILL be the future, yes but lets see some devices 1st no? Right now we just have ZuneHD and nothing more, we know nothing like how easy is to program it, or install a game etc, we know absolutely nothing, just some charts. Dont be unfair on Leo, its a super fast device and we have to confront it with what we have seen till now.

    [Reply]

  • mighty says:

    @Tarex:
    Most of what you say is based on nvidia's own claims. I clearly remember Jen Hsun Huang (nvidia CEO) saying tegra devices will be in market by spring 2009. What the hell ? It's already nearing Q4 and only one tegra deivce has been released and it didn't come until september. Also the numbers you said in your other post regarding tegra's 25 days of music and 30 hours of HD palyback are all from nvidia's own keynote and thus complete marketing hype and they are my friend, utter rubbish. 30 hours of playback with what kind of battery ? How long can zune hd play HD video on a charge ? Nowhere near 30 hours (by the way I remember nvidia saying it was 10 hours not 30, are you sure?).
    And that 25 day music playback is downright ridiculous! It's philosophically impossible with current batteris. lol
    About quake performance, just don't believe a benchmark until it's from an unbiased source with evidence. Not only nvidia, any company exaggerates it's products' performances with these numbers.
    Now I'm not saying tegra isn't good, I'm waiting to see how it performs, and I hope it does well. But I'm sure it won't be that efficient.

    [Reply]

  • mighty says:

    Most of what you say is based on nvidia's own claims. I clearly remember Jen Hsun Huang (nvidia CEO) saying tegra devices will be in market by spring 2009. What the hell ? It's already nearing Q4 and only one tegra deivce has been released and it didn't come until september. Also the numbers you said in your other post regarding tegra's 25 days of music and 30 hours of HD palyback are all from nvidia's own keynote and thus complete marketing hype and they are my friend, utter rubbish. 30 hours of playback with what kind of battery ? How long can zune hd play HD video on a charge ? Nowhere near 30 hours. And that 25 day music playback is downright ridiculous! It's philosophically impossible with current batteris. lol
    Now I'm not saying tegra isn't good, I'm waiting to see how it performs, and I hope it does well. But I'm sure it won't be that efficient.

    [Reply]

  • mighty says:

    just watched the video you provided. 10 hours indeed. (thank god ! this is much more believable)

    [Reply]

  • Rovex says:

    Not being funny but nVidia arent exactly known for realistic claims, they make SCE look like the paragons of understated modesty! Snapdragon is here now, and as such the fastest thing we have, now. HD video? I dont really care since the screen isnt HD anyway and i dont want to put 4GB movies on my memory card. I will always convert to native resolution first, always, even if the thing had the power of Blue gene/L.

    Not bothered about games. Most mobile games are rubbish, iPhone proves that much. the best mobile/handheld games dont even need snazzy graphics anyway, Nintendo prove that.

    I charge my phone every day anyway because it gets docked, a million years battery life is relatively irrelevant to me.

    [Reply]

    TareX Reply:

    Also, about the battery life. The more powerful the phone, the more you'll use it for heavy duty processing. When you have a phone that can emulate PSX and accelerate internet flash content, you're bound to use it A LOT MORE than your normal smartphone. So battery life is paramount indeed.

    [Reply]

    Rovex Reply:

    Its still not for me, i dont even use my i7 powered desktop for that sort of thing so i dont care if my phone can do it. As long as it can play movies a bit thats all i care about. Even my HD is ok, once you convert movies to play in the album with acceleration.Its just slow to open and close them.

    I simply dont play games, any game really beyond sudoku. Game power just doesnt matter.

    The benchmarks here seem a bit limited anyway, my understanding is that snapdragon is a more powerful CPU than the Chip in the 3GS with only a slightly slower GPU, about 10%.

    [Reply]

  • mighty says:

    seems like my comments disappeared again… great !!!
    x-(

    [Reply]

  • Dave says:

    I'm curious about some of this information. Perhaps it's elaborated on in the video, but my audio isn't working at the moment.

    Snapdragon is capable of HD video, so I'm not sure what the fail comment is based on.

    To my knowledge, acceleration of Flash by Tegra is done through the OpenGL ES 2.0 hardware, not through any kind of dedicated Flash or vector-based hardware acceleration (last I heard, Nvidia doesn't believe in vector acceleration). So Snapdragon accelerating Flash in the same way Tegra does is just a matter of software work, which I believe is already underway.

    It's worth pointing out that the Snapdragon metrics cited in the slide are based on Nvidia estimates, not actual benchmarking. Personally, I've run 3D apps on both and although Tegra does do better in some cases, Snapdragon performance is perfectly acceptable.

    And to be clear, Z430 *is* native OpenGL ES 2.0 hardware.

    [Reply]

  • nuke1 says:

    For the minority here that hates games on mobile, you are just that: a minority.

    For a long time, a small minority argued vehemently that MS would stick to resistive screens and that they would and should remain solely business-oriented. Thankfully, their lies are nowhere to be seen any more.

    [Reply]

    Sephiroth Reply:

    nt hate..jst cant see the point of playing games on a hand held :S.. what we all need is a better battery in Leo right now…cuz the one in HD is not nearly as powerfull as it should be..an if leo comes out with say…5 hours use..its going to be another ipractical dvice to carry around all day…this is the reason i have a seperate xperia x1 and a E63 to full fill voip and 3G needs.. (students need em)

    [Reply]

  • nuke1 says:

    Firstly, it is highly unlikely that HTC will be promoting this as a gaming device, but not impossible as one of its perks.

    The point of a mobile phone this size being a gaming device is that it would work perfectly (I'd prefer a h/w D-pad and h/w L+R buttons) and one wouldn't have to carry a PSP as well. The iPhone is a good example of a device that got it right, even though the games are nowhere near as wholesome as the PSP/DS.

    [Reply]

  • Neilm says:

    My TG01 Bench results posted below 1st post for comparison!

    [Reply]

  • Wanker says:

    It is a powerfull device but what's the use of the GPU if AMD won't support Devs with an OpenGL/DirectX SDK like Imagination Tech. did for their powerVR SGX GPUs, i highly doubt that.

    [Reply]

    wmpoweruser Reply:

    Thats not really necessary any more, as, with the right drivers, dev's can address the 3D hardware using OpenGL or DirectX.

    [Reply]

    Dave Reply:

    There is an SDK available that you can request from Qualcomm. It will be available on a public website soon.

    [Reply]

    NuShrike Reply:

    Considering that I was the first person that put out a working SDK for the previous ATI/Qualcomm chip, there sure hasn't been a rash of fancy OGL apps out there now except for the ones from HTC and SPB. Qualcomm pulling and hiding all their docs from online and refusing to give out any information to 3rd party developers sure didn't help. Even Sony's follow up with a SDK through their Panels still left the trenches mostly dry.

    I'm not sure how Qualcomm officially putting out something that's not BREW-only is going to change the landscape much.

    [Reply]

  • Benjiro says:

    TareX,

    Please see the movies on youtube by i900frenchaddict:
    http://www.youtube.com/profile?user=i900frenchadd...

    He is running the in development 0.1.0 off FpseCE, on the Toshiba TG01. The TG01 uses the exact same snapdragon as the HTC HD2. All the games in those movies are running at there maximum framerate ( 50 fps for pal en 60fps for ntsc games ) already. And thats done with just the CPU alone. It looks that for PSX games, you don't even need any hardware acceleration ;)

    Lets not talk about a Tegra2 just yet… To far in the future… Then we can just also say that the 5Ghz Snapdragon2 will eat bla bla bla .. ;)

    [Reply]

  • Benjiro says:

    Tarex, no offense … but please try to look a bit beyond company PR crap.

    Try the openpandora forums, for a device, thats running Quake 3 at around 30fps already. This is on a TI 600Mhz OMAP3530. It has a) 400Mhz less then the Snapdragon, b) has a slower graphics core then the Snapdragon.

    The CPU used is in both cases ( Omap / Snapdragon ) a Arm V7 core.

    Yet, its able to run at 800*480, using a opengl wrapper, at the same speed as your so perfect Tegra… Maybe you need to think about what a PR sais. I remember clearly seeing a little * next to the Snapdragon. With a little text below that said something like: "Nvidia Estimates". In other words, they had not even done any testing at all. More like somebody put there finger in the air, and said, that is it…

    We already know that the Snapdragon can do 720p movies, from the movies from other ArmV7 devices.

    Lets see if that 1080p claim can be upheld by Nvidia. And if its not another pure hardware acceleration coding. In other words, they placed most off the routines in the hardware, but the moment that your 1080p uses a high spec or different profile, the hardware decoding fails, and needs to fall back to the cpu for part. And guess what the biggest weakness off the Tegra is …

    Also, in a other post you claimed that the Tegra2 will be in 2010, with the Cortex A9 core, in devices. Please, be realistic. Something like that will probably be targeted at netbooks, not phones…

    [Reply]

  • NuShrike says:

    I did reply to this by IntenseDebate deleted it…
    FPU Enabled Acer M900 SPB tests @ http://forum.xda-developers.com/showpost.php?p=46...

    TG01 isn't that fast.

    [Reply]

    NuShrike Reply:

    http://forum.xda-developers.com/showthread.php?p=... is the link …

    [Reply]

  • cMicroTek says:

    DITTO

    [Reply]

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