HTC Leo benchmarks out

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B3ler3fonte has posted some benchmarks taken from the HTC Leo and its clear the device is a generation ahead of our current devices.

Movie watchers should be happy with this CorePlayer result:

Matrix Trailers Results : RL_XQ_640x480_1500_128.avi  1.62 Mb/sec

 HTC Touch HDHTC Leo
Bit rate achieved1.32 Mb/sec3.77 Mb/sec
% frame rate82%233%

There is not a single 3D benchmark which is less then 300% more than the HTC Touch HD, making the device is clear successor to its large screened ancestor.

 HTC Touch HDHTC LeoImprovement
alpha texture (128×256 rgba)30340 kPixels/s140125 kPixels/s362%
torus (3k triangles) one light6272 kPixels/s120564 kPixels/s1822%
color blending31498 kPixels/s152825 kPixels/s385%
sub texture (128×128 15×15)10762 kPixels/s112983 kPixels/s950%

Even in terms of the OpenGL  standard supported, the Snapdragon powered device is head and shoulders above the HTC Touch HD.

HTC Touch HDHTC Leo
OpengGL ES infoOpengGL ES info
——————————–——————————–
VendorVendor
QUALCOMM, Inc.Advanced Micro Devices, Inc.
VersionVersion
OpenGL ES-CM 1.0OpenGL ES-CM 1.1
RendererRenderer
Q3Dimension MSM7500W 01.02.03 0 5.1.2AMD Z430
ExtensionsExtensions
GL_OES_byte_coordinatesGL_AMD_compressed_3DC_texture
GL_OES_read_formatGL_AMD_compressed_ATC_texture
GL_OES_fixed_pointGL_ARB_texture_env_combine
GL_OES_single_precision_commandsGL_ARB_texture_env_dot3
GL_OES_compressed_paletted_textureGL_ARB_texture_mirrored_repeat
GL_OES_matrix_paletteGL_ARB_vertex_buffer_object
GL_OES_point_spriteGL_ATI_compressed_texture_atitc
GL_OES_point_size_arrayGL_ATI_texture_compression_atitc
GL_ARB_vertex_buffer_objectGL_EXT_blend_equation_separate
GL_ARB_texture_env_combineGL_EXT_blend_func_separate
GL_ARB_texture_env_dot3GL_EXT_blend_minmax
GL_ARB_texture_env_crossbarGL_EXT_blend_subtract
GL_ARB_texture_mirrored_repeatGL_EXT_stencil_wrap
GL_EXT_stencil_wrapGL_OES_blend_equation_separate
GL_EXT_blend_minmaxGL_OES_blend_func_separate
GL_EXT_blend_subtractGL_OES_blend_subtract
GL_EXT_blend_func_separateGL_OES_compressed_ETC1_RGB8_texture
GL_EXT_blend_equation_separateGL_OES_compressed_paletted_texture
GL_ATI_texture_compression_atitcGL_OES_draw_texture
GL_ATI_extended_textureGL_OES_extended_matrix_palette
_coordinate_data_formatsGL_OES_framebuffer_object
GL_OES_draw_textureGL_OES_matrix_palette
 GL_OES_point_size_array
 GL_OES_point_sprite
 GL_OES_read_format
 GL_OES_stencil_wrap
 GL_OES_texture_cube_map
 GL_OES_texture_env_crossbar
 GL_OES_texture_mirrored_repeat

Below is the SPB Benchmarks.  Again some great improvements in CPU performance, but also interestingly file system performance is clearly improved. 

 HTC Touch HDHTC Leo
SPB Benchmark Index1040.771597.12
CPU index2272.26494.18
File system Index502.96747.02
Graphics Index4002.071988.03

 

 HTC Touch HDHTC LeoImprovement
write 1mb594363.963%
read 1mb459400%
copy 1mb668470.342%
write 10*10044101931.1128%
read 10*100229103.8121%
copy 10*1004213217594%
dir. List1376273.7403%
internal db read821178.1361%
graphics: ddb137.2978%
graphics: dib3611.16223%
graphics: gapi64.57531%
compress 1ms2924719.9306%
decompress415146.5183%
arkaball95.59861%
cpu mflops34631385.2150%
cpu mops1003379.2165%
cpu mwips71102793.6155%
copy 1mb memcpy83.226148%

Interestingly the SPB software reveals the smartphone to be code names the HTC HD2 T8585

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