Microsoft Engineer Defends Xbox One DRM Requirements, Makes Valid Points

A Microsoft Engineer working at Studio A, 40th ave in Redmond, Wa has posted his arguments and views on Microsoft Xbox One’s 24 hours internet requirements, DRM policy and more. This is not a marketing guy’s reply to criticism on Microsoft’s decisions, this seems to be a honest argument/view on all these topics. Read the whole thing he posted below, >The thing is we suck at telling the story. The whole point of the DRM switch from disc based to cloud based is…

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As the battle of ecosystems intensify, we can no longer use a company's phone OS without knowing about the rest of its services. aims to bring news of Microsoft's latest moves to remain relevant in the Post-PC world.


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