Smartphone OEMs like Samsung and LG have already started making devices with curved displays. Recently, Samsung even promised to release fully foldable displays in 2015. To make a foldable mobile device, you need foldable battery technology. LG revealed their foldable battery tech few months back. In a recently revealed Nokia’s patent, Nokia’s design of foldable batter technology was revealed. The battery pack will be made of ‘foldable cells’ that can curve and bend with the shape of a phone. The same technology can be used to fill in battery between the free spaces available in small devices. This could lead to super-thin and foldable devices.
‘Even though the internal components are becoming smaller and smaller, batteries generally lag behind other technological advancements, consistently consuming a large portion of the portable electronic device.
‘In current portable electronic devices, to have a curved and aesthetically pleasing form factor, space is generally wasted between the battery and a case making the portable electronic device seem larger and a result may be less appealing,’
‘Additionally, there may also be wasted space between the internal components and the case and/or between certain internal components.’
Read more from the source links below.
Along with the huge news that Nokia is selling its Devices and Services division to Microsoft, Nokia also announced that its EVP of Design at Nokia is leaving the company from Nov 1st to “pursue entrepreneurial opportunities,”. This is a big loss for Microsoft as they are losing one of the top design executive. Good news is that, Stefan Pannenbecker will now head the design at Nokia.
Stefan Pannenbecker is currently VP of Design at Nokia where he leads design teams in Finland, the UK and China creating a portfolio of devices which we have been seeing from Nokia in the past few years.
Nokia Conversations today posted a discussion with Kyeyoung Kang and Jenny Cui from the Nokia Design team on their new Nokia Lumia 625 Windows Phone device. Nokia feels that Lumia 625 is designed to feel human, tactile and comfortable which is achieved through a combination of material and design choices.
Kye explains that, “purity and seamlessness are at the centre of our design approach.”
You’ll notice that shape of the phone is pillowed and natural, and the glass on the front curves at the edges. Even the rear of the phone is gently curved. Kye says that the design team think of the phone’s shape as being as seamless as possible and friendly to the touch. The edgeless flow of curves makes you turn it over in your hands automatically.
At the same time as the shape intrigues, the colour and materials team has been busy, “perfecting polycarbonate, and taking it to the next level,” as Jenny puts it.
Read more about it from the link below. I personally like the Nokia Lumia 625′s design, and I think it’s a perfect successor to Lumia 620.
Nokia today posted some details about Nokia Lumia 1020′s design approach. As usual, they chose different colors such as Yellow, White and Black to showcase Nokia’s distinctive design approach to colors and materials.
Why different colors?
“We wanted to keep it as a focused selection of colours. It’s an approach that will appeal to camera enthusiasts who are, perhaps, used to a black, but open to a rich colour like yellow,” says Jaana Beidler from Nokia Design.
The yellow will have a youthful appeal for younger people who are interested in cutting edge technologies, and who want an amazing camera to document every aspect of their lives.
“For them, the yellow is a little more energetic and expressive; it’s a unique Nokia character,” says Jaana.
Why matt finish over gloss finish?
All three colours have a matt finish, which has been selected over gloss because of its character and the quality feel that it offers.
The top coat has also been further improved with an anti-fingerprint and dirt resistant finish.
“We looked at and tested both matt and gloss finishes. However, the matt looked and lent itself very well to the three colours,” says Jaana.
Why Poly-carbonate over Aluminum?
“We are a leader in premium polycarbonate execution and the Nokia Lumia 1020 is continuing that success and the character that we have established since the Nokia N9,” says Jaana.
“We have revolutionised how plastic is perceived by many – the single piece polycarbonate is a real Nokia signature.“
“We have developed a very deep understanding of this material and have perfected its use”, says Jaana of the way Nokia executes the polycarbonate.
Speaking on other design details,
The camera detail is aluminium and has a black matt finish, regardless of the main colour choice. Aluminium was chosen because of ‘durability and quality.’
On the other side of the smartphone, the display is Corning Gorilla Glass 3 and is curved at the edges to complement the industrial design. On the sides, the keys are also aluminium.
"Scrapping everything and starting over"? Hahaha.
— Windows Phone Design (@WPdesignteam) July 19, 2013
Russian blogger Eldar Murtazin recently claimed that Microsoft was planning to review the Windows Phone 8 user interface and rebuild it from scratch, possibly ditching Metro completely for the next major version of Windows Phone.
It seems the Windows Phone Design Team on Twitter were not too impressed with this idea, posting:
"Scrapping everything and starting over"? Hahaha.
Of course the tweet does not mean that the Metro design guidelines are not being reviewed, or that the Windows Phone team is aware of all the changes underfoot. One simply need to look at all the conflicting messages, even from official sources, regarding the ability to upgrade handsets from Windows Phone 7 to Windows Phone 8.
However it is clear that, at least overtly, the team are not aware of a complete reboot of Windows Phone’s UI.
In an interview to ZDNet, Jonne Harju, senior smartphone designer at Nokia has revealed that Nokia initially planned for a large display Nokia Lumia 925, but latter settled with the current size of 4.5 inch due to antenna issue. While speaking about the design process each product at Nokia goes in to before starting production, he told the Nokia Lumia 925 story.
Not all of the technologies that the designers want to include will eventually make it into a device, however. In the 925′s case, a bigger display was on the drawing board but was pulled after it was found to be monkeying with the all-important antenna.
“We were trying an idea where we were trying to fit a bigger display and in that point in time, we were thinking let’s make a bigger display… then we realised it did not help because of the antenna — there was interference,”
He even revealed that the metal rim around Nokia Lumia 925 gave few head aches during design process, but thanks to Nokia R&D team who solved the issues to make the device reach the consumer’s hands on time.
“We got some antenna results and it wasn’t working at all and we’d already decided we were going to produce this. Suddenly, it’s not working. To me it was superscary, I was like, ‘oh my, what are we going to do?’ That antenna problem can easily rip the whole concept apart.”
When kinks appear in the design process, the team can ask for help from the research and development staff. “We go to R&D and it’s more of a therapy session — we say ‘man, we have issues’, then they start helping you out — ‘don’t worry, I think we can fix it this way’,” Alfthan says.
Getting the splits in the aluminium frame just so turned out to be in key to producing a functioning metal antenna.
“The grade of the plastic that we were using for that little split, it has a certain value that we needed to look at and make sure that it is communicated right in the antenna simulations. There’s a lot of minute things that, as a designer, you don’t really need to think about with a plastic phone because it’s RF-transparent by nature.”
Read the whole story from the link below. It’s definitely worth a read!
We have seen lots of Windows Phone design concepts from designers around the world. I came across this one and found some app concepts interesting. The designer has some posted screenshots of redesigned Camera UI, Multitasking mechanism, Search experience, Xbox Music app, Photos app, Charms menu and of course the notification center. Take a look at some of them after the break and the complete set from the link at the bottom of the post.
Check more after the break.
Just like Nokia, even HTC has got IDEA Design awards for both their Windows Phone 8 devices. HTC 8S Windows Phone 8 device won a gold award whereas HTC 8X Windows Phone 8 device won a silver award for design.
HTC 8S description by HTC,
The Windows Phone 8S embodies harmony between the physical and digital experience for the user. In order to achieve this harmony, the design of the smartphone mirrors the essence of Microsoft ‘s Live Tile: an ever-changing, informational tile at the heart of the interface. This was accomplished by creating a square silhouette that reflectes the thinness and lightness of the Live Tiles. Windows Phone 8S stays true to the Windows Phone design aesthetic with its soft yet square form.
Technology has seen a revolution in which intelligent products can now look less serious and be more expressive. This is most apparent in the vivid colors of the Windows Phone 8S. The 8S has a playful twist that brings vivid, bold color to the forefront by showing off a bright color “dip,” giving the appearance of having been dipped in a bucket of paint. This creates stylish color combinations that capture a youthful and expressive demographic.
I feel sad for HTC designers who made HTC 8X and HTC 8S devices. Even though they did an incredible job, due to their company’s focus on Android devices, their work/device got sidelined. What do you think?
Some concept designs for Windows Phone leaked some weeks ago but have since been pulled from Vimeo. Today however Microsoft published a page touting their commitment to design, which includes a video, showing the evolution of the Windows Phone Metro design.
As can be seen from the screen shot above, at one point things were rather garish, but became increasingly minimalist and more reliant on typography and clear symbols.
See the video below after the break.
While many people complain about Metro and Live Tiles, Microsoft’s bold move to minimalism and to being digitally authentic has been extremely influential over the last few years.
In a recent presentation for the Norwegian Design , Albert Shum, Windows Phone Design Studio General Manager, and Todd Simmons, Executive Creative Director at Wolff Olins, spoke about the work and challenges involved in Re-Imagining Microsoft: Inside and Out.
The 44 min talk gives a fascinating view into the transformation process going on in Microsoft which is usually only described years after its completed.
WP7forum.ru had a frank discussion with Â Eugene Gavrilov, head of design integration Microsoft Windows Phone which produced some interesting titbits.
Eugene has been with Windows Phone for about 5 years now, from the time when the system was rebooted from Windows Mobile.
When asked why the Windows Phone 7.5 start screen was changed in Windows Phone 8, with the tiles becoming full screen, he revealed that the idea of resizable tiles were there from the start, but was difficult to implement in the first release of the OS.
Calling Windows Phone 7 the first test, he said the current design wasÂ in Â fact that which was originally conceived, but that they did not have Â time to implement all their plans in the first versions. Noting that screen sizes have increased, it was now more imperative to allow users to use their home screen more effectively.
Explaining further, he said:
Simply speaking, initially it was all planned, but not implemented, has not worked through. The process of creating the OS – it is a long and very difficult process. At a time when releasing a new release, usually already done half of the next release. Our team is always working to stay ahead, because the developers need a lot of time to implement the functionality. This is why designers have to work at least six months and sometimes a year in advance. The basic concepts are made much earlier how programmers get to work. The development cycle is constructed as follows: immediately after the release of starting to write code for the new release, but at this point, you must have already approved layouts.And so it turns out that we have to live in the future
But the resource developers are often limited in time, so part of our planned features that do not have time to implement, simply transfer the next release.
Especially, there are many restrictions when dealing with the design of the operating system. Designers need to understand, for example, whether a year is a feature available with the new hardware technology. Will the demand for such a screen size or density of pixels, which are usually taken into account today.
Why releases published once a year? Not because all such lazy. A process of testing the phone takes 3-4 months. All clearly laid out: the appointed time has come release path that consists of a number of stages. And every step of their hard, long and interesting.
He also revealed that Microsoft does in fact pay attention to the suggestions on their USerVoice page, with the suggestions collected, assessed and reviewed for technicalÂ feasibilityÂ Some requests were however simply not possible at the time.
As a designer, he also made it clear that not all apps should be shoe-horned into the Metro designÂ languageÂ noting for kids colourful, flashing designs were still appropriate, while Metro was more appropriate to highlight content with adults.
On Windows Phone 8, he said it was where they wanted the OS to be 3 years ago, but that Windows Phone 7 users greatly assisted with the development of the platform.
He said on the new core updates will come more frequently, due to being able to update only core files rather than the whole ROM.
He also said Windows Phone 7.8 may be the last version of the legacy OS, but that this depended on how the market responded to the Windows Phone 7.8 devices currently being released in India, Russia and China. Â ”If we find that the activity of smartphone users is quite high, the Windows Phone 7.x branch will continue to develop,” he noted.
Read much more atÂ wp7forum.ru here.
Will Appleâ€™s stretched leather â€œolde Westyâ€ look turn into a clean, modern design.
The BGR reports that Appleâ€™s executive in charge of iOS, after the ousting of Scott Forstall, is set to overhaul the look of the dated OS to bring a more Modern Look.
According to the Timeâ€™s sources Iveâ€™s iOS makeover will incorporate â€œclean edges, flat surfacesâ€ to â€œreplace the textures that are all over the place right now,â€ making â€œsoftware designed to look like real-life textures, such as linen or felt, is expected to become a thing of the past.â€
It is almost as of iOS will be catching the â€œAuthentically Digitalâ€ bug, isn’t it?
Of course Apple would simply be following a trend â€“ Google has already adopted these design principles led by Mathias Duarte, with their OS and apps concentrating a lot more on text and white spaces rather than ridiculous graphics.
I guess if the future is going to end up looking like the future even Apple will have to come along eventuallyâ€¦
Arturo Toledo, Senior User Experience Designer at Microsoft for the Windows Phone Design Studio is left Microsoft months ago.Â He was the person behind the 24 weeks of Metro Design for Windows Phone series of blog posts. The posts by Arturo were amazing and really helped many Windows Phone developers to streamline their app designs. As promised Arturo Toledo has now released their blog post as an ebook which will be helpful for developers while designing their apps.
You can download the PDF file here.
Nokiaâ€™s Head of Design, Marko Ahtisaari spoke to Wired about the new Nokia Lumia 920. Noting that the company has moved design as central to product decision making process (see the microSD card issue), he said â€˜This [handset] looks less like a product coming off a production line in a factory than a product that might have grown on a tree.â€™
â€œOur products are human,â€ he says. â€œTheyâ€™re natural. Theyâ€™re never cold. Thatâ€™s partly driven by colour, but also partly how they feel in the hand. The grandest way I could put it, is post-industrial.â€
â€œNothing else looks like this in a phone store,â€ he says of the 920. â€œItâ€™s very, very, very organic. Itâ€™s almost super-organic, the way itâ€™s sculpted and tapered at the ends, its pillowy back. But [it's] one polycarbonate mono-body, with inherently polymer colours. And this 2-D sculpted Gorilla Glass flows beautifully into the body. We assemble it like putting a ship into a bottle, essentially snapping it into place.â€
He noted that the Metro UI meshed perfectly with Nokiaâ€™s hardware designs.
â€œIt was a one-to-one mapping,â€ he says.
Talking about working with Nokia, Microsoftâ€™s design guru Albert Shum said: â€œWe work together like peanut butter and jam.â€ He labelled the joint design language as â€œHonest, authentic, familiar, approachable. Warm. Delightful.â€
An example of the way the two teams worked is the colour coding thatâ€™s reflected in both software and hardware. Microsoft made sure that the colours that Nokia chose are reflected in the userâ€™s screen as well. â€œWe spent a lot of time matching the colours,â€ says Shum. â€œFor instance, the highlighted text in e-mail is the same colour as the pigment of the phone. It takes a lot of work to do that â€” it not only has to match, it has to be readable.â€
Ahtisaari was aware that the company was directly challenging Apple for the design crown, but noted â€œThe best way you can show respect for competition is to do something meaningfully better.â€
Looking at the mediocre design of the leaked iPhone 5 compared with the already iconic Lumia 920 we can certainly say he succeeded.
Read the full article at Wired.com here.
If you are a fashion designer, or a fashion design enthusiast, then this app is just for you!Â With DrawAndWear, you can draw unique fashion designs and create your own designer collection of tops, bottoms, dresses and accessories!
Then you can become a stylist and combine your designs on a mannequin.
Plus, the mannequin can be whoever you want! Just snap a photo of your subject and youâ€™re ready to use them as a mannequin for your sketch or style!
DrawAndWearÂ includes a free trial which only limits the use of pen settings. It is available for download here on the Windows Phone marketplace. It’s available in French too!
Google has posted some style guidelines for developers porting apps from other platforms to Android.
The specifically pull out iPhone and Windows Phone user interface elements as those which should not be included in Android apps. The Windows Phone user interface is of course particularly popular in the Android community for its sleek style, with multiple â€œWindows Phoneâ€ custom ROMs floating around.
Microsoft has made a point of copying it when developing apps for iOS and Android, and fortunately Google does not certify apps, which means there is nothing stopping Android developers from bringing a bit of elegance to their platform, despite Googleâ€™s feelings on the matter.
See the rest of Googleâ€™s guidelines here.