Tag Archives: xbox 360

Own Halo: Spartan Assault on your phone already? Get the Xbox console version for 66% off!

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Halo: Spartan Assault will be coming to the Xbox One on the 24th December as a digital download for $14.99.

However if you purchased “Halo: Spartan Assault” for Windows 8 devices or Windows Phone 8 to date or purchase prior to December 15, 2013, will be eligible to purchase the Xbox One version of the game at the discounted price of $4.99.

The deal will be automatically applied if you use the same account to purchase the game on both applications.

Xbox 360 owners will get the same deal when Halo: Spartan Assault launches on that platform next month.

Read more at Xbox Wire here.

Xbox Smartglass for Windows Phone updated with better 720P screen support

xboxsmartglassThe Xbox Smartglass app, which allows smartphone and tablet users to control many functions of their Xbox 360, has seen a minor update for their Windows Phone client.

Microsoft did not post a changelog for version 1.7.2.0, but the main change seems to be better support for 720P screens such as on the HTC 8X, which previously had a black bar at the top of the screen.

Be warned though that some users are complaining that after updating the app no longer works as it is supposed to.

The updated app can be found in the Windows Phone Store here.

Have any of our readers run into any issues? Let us know below.

Via Neowin.net.

Microsoft’s Xbox plans through 2015 leaks, reveals plans for cloud games delivery, 3D glasses

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An internal slide deck from MIcrosoft’s Xbox 360 division has leaked, revealing much of their plans for the next 3 years.

The deck reveals the launch date for the next console, Xbox 720, as 2013, costing $299 with a Kinect v2 sensor which is more accurate, with a closer and wider field of view, and Blu-ray support.

The new console will be 8 times more powerful than the current Xbox and like a set-top box will have an always-on mode, and will finally be quiet. Microsoft is also reserving the option to license out the design to other OEMs.

That is however only the start, with the console touted as the only set to box needed in the living room, able to record TV seamlessly in the background and deliver it to all kinds of screens in your environment.

Microsoft is however planning to eventually move to the cloud, and by 2015 expects to deliver all gaming via the network, meaning users will never need to buy another console again.

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Microsoft however also envisions mobile gaming based on WIFI or Cell-enabled glasses code-named Fortaleza. The glasses seem to envision doing much the same as Google’s glasses also, with contextual applications and information on real-world objects.

 

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The slide deck can be found here, if you are fast.

Smartglass support will be included in all Microsoft’s first-party Xbox titles

Smartglass stole the show at E3, mainly because of its use of existing hardware, making it a game changer which for once will not require a new financial outlay.

On the other hand having Smartglass on your phone is pretty useless if the games on your Xbox does not support it.

Thankfully Microsoft announced that it will be getting fully behind the new technology , and that support will be integrated into every single first-party release once the new app is released this fall.

“It just makes so much sense for a developer who wants to supply, maybe not time-critical information, like ‘that enemy is getting ready to shoot you,’ but information that augments what’s happening on screen,” said Phil Spencer, corporate VP of Microsoft Studios.

“You’re even going to see situations like with Ascend, where there’s actually gameplay that happens on the phone, even when you’re away from your television and that interacts back with the online game that’s happening,” he said.

“So I think you’ll see information sharing, context sharing while you’re in the room, with video and with games, as well as gameplay happening in more distributed environments.

The key to the usefulness of the technology is touch and forget, said Spencer.

“You don’t have to log in and out of each app – you know, ‘I’m gonna start the Mass Effect app, and now I’m gonna start the Game of Thrones app.’ So you have this surface, this smart surface that sits on any device that you already own that’s always in sync with what’s happening on the television, and it knows where to go and grab the right content to display at the right time, to make sure that if you’re playing Halo, then the Halo surface is available on SmartGlass.”

The app is expected to hit the market by fall this year.

Via XboxAchievements.org

Xbox Smartglass 10 minute hands-on demo

Betanews have posted to 9.5 minute hands-on video of the SmartGlass application running on Windows Phone ( a Nokia Lumia 900) and also a Windows tablet.

The video demoes both game play and music control, and it is interesting that it offers a different experience on tablet and the phone while still being synchronized between 3 devices.

The video also demoes “Pick up and play”, a feature that will synchronize game levels and positions between the phone and other Xbox Live devices, such as tablets and PCs.  This is in fact a feature which I have not heard much about before, but which has of course been promised for a long time.

I suspect SmartGlass will actually increase the use of the Xbox 360. Now all I need is an automatic HDMI switcher ;)

Via Betanews.com

Ascent: New Gods coming to Windows Phone, Xbox 360

Ascend: New Gods is a rich third-person action RPG by Signal Studios, known on Windows Phone for their Toy Soldiers Xbox Live game.

In the turn by turn multi-player game you play the hero foretold by ancient prophesy to be one of the Three Gods who would claim dominion over their brethren now that the reign of the Titans have come to an end.

The game features:

· Ultimate Prestige: Pledge your loyalty to one of the Three Gods – the chaotic goddess of darkness, the zealous god of light or the manipulative lord of the void – and pillage the land on their behalf. As you crush your enemies and spread your deity’s influence, other players will kneel before your rule.

· Parallel Multiplayer: Play with AND against other gamers as you each journey through your own private yet parallel paths to Ascension.

· Ascend: The largest rewards require the ultimate sacrifice-your character! But all is not lost, as each life dedicated to your god brings new abilities that help shape you into the ultimate Caos warrior.

· Third-Person Action RPG: Behold the world as it changes dynamically beneath your feet, bowing to your growing power. As you discover the secret of defeating the Titans and secure your god’s dominion over the world, you’ll claim your place as a legend.

· A Truly Connected Experience: Ascend: New Gods offers unprecedented connectivity across mobile and console Xbox LIVE platforms. Wage war against Xbox 360 players from your mobile phone, gain power and prestige, and transfer it all to your console – anywhere, anytime.

"We’ve also been exploring alternative business models for Ascend, and are really excited to have the opportunity to bring something new to Xbox LIVE,” says D.R. Albright III, President and Creative Director of Signal Studios. “Ascend’s combination of parallel online action and real-time connected gameplay creates an entirely unique single-player experience where you can affect other players’ worlds, and they can affect yours.”

See some screen shots after the break.

Continue reading

Official Smart Glass and Xbox Music Press Release

LOS ANGELES, June 4, 2012 /PRNewswire via COMTEX/ — What if your tablet or phone knew what you were watching on TV and presented bonus features without you having to lift a finger? What if you could use your tablet to draw up a play in EA SPORTS’ "Madden NFL" and then perform it to perfection on your TV? What if you could control your favorite websites on the TV with a simple swipe, pinch or zoom on your tablet’s touchscreen?

To kick-start the Electronic Entertainment Expo (E3), Microsoft Corp. today unveiled a bold new vision for enjoying entertainment at home and on the go with Xbox SmartGlass. Launching this year, Xbox SmartGlass is an application for Windows 8, Windows Phone, and other portable devices that connects phones, PCs and tablets with your Xbox 360 console to make your entertainment smarter, more interactive and more fun.(1) The intelligence of Xbox SmartGlass makes your entertainment more engaging, Web surfing more effortless, and playing games more immersive by delivering companion content and control to enhance your TV experience.

"Xbox is on a mission to make the entertainment that you love even more amazing," said Don Mattrick, president of the Interactive Entertainment Business at Microsoft. "With Xbox SmartGlass, we are lighting up entertainment across your phone, tablet, PC and TV in a completely new way. If you love to play games, watch TV and movies, surf the Web, or listen to music, there has never been a better time to be on Xbox."

Two years after the launch of Kinect for Xbox 360, Microsoft unveiled the next step in its journey to make Xbox synonymous with entertainment by unveiling Xbox SmartGlass, Internet Explorer for Xbox, and new TV, movie and music offerings.

The Web Transformed for TV

Microsoft will launch Internet Explorer for Xbox this fall in all countries where Xbox and Xbox LIVE are available. Through the power of Xbox, the magic of Kinect and the intelligence of Xbox SmartGlass, you will be able to surf the Internet using your voice on your Xbox 360 and navigate using your mobile devices for an incredibly easy Web browsing experience on the television.(2) Whether it is a new website you want to check out on the big screen, an HD video you want to share in your living room, or your favorite website you check daily and want to view in the 10-foot experience, you will have the power of the Web now on your TV.

Entertainment Keeps Getting Better on Xbox

Last year, Xbox added voice search powered by Bing and the power of Kinect, making it easier to find the entertainment you want. This year, voice search is expanding to 12 additional countries: Australia, Austria, Brazil, France, Germany, Ireland, Italy, Japan, Mexico, New Zealand, Spain and Switzerland.

Adding to the current catalog of customized sports, TV, movies and music apps from world-leading TV and entertainment providers, this year Xbox will continue to deliver all the content you care about in unique ways.

Your home for sports. Microsoft announced more must-have sports experiences and content coming to Xbox this year, further establishing it as the home for sports fans everywhere.

NBA Game Time with NBA.com League Pass

Broadband (U.S.) and NBA League Pass (outside of the U.S.). Fans who subscribe to NBA.com League Pass Broadband will have access to hundreds of out of market live games (blackout restrictions apply in the U.S. and some international markets), plus highlights from around the league and up to the minute stats of your favorite players.

NHL GameCenter LIVE(TM) (Worldwide except Denmark, Finland, Norway, Sweden).

Hockey fans will be able to enjoy every moment of the live action as it happens on the ice, with live games (out of market and blackout restrictions apply), more in-game interactivity, and replays and highlights on demand any time.

ESPN (U.S.).

Later this year fans will enjoy 24/7 live programming through WatchESPN from ESPN Networks – ESPN, ESPN 2, ESPN 3 and ESPN U. All the favorites, including "SportsCenter," "SportsNation," "The Mike and Mike Show," as well as ESPN’s coverage of the NFL, MLB and the NBA, will be live on Xbox.

Xbox also announced regional sports provider SPORT1 coming later this year to Austria, Germany and Switzerland.

More TV and entertainment.

Today, Microsoft announced more than 35 new content partners launching on Xbox over the next 12 months, including:

Absolute Radio – U.K.

Ameba TV – Canada, U.S.

BreakMedia – Australia, Canada, India, Ireland, Singapore, South Africa, U.K., U.S.

Comedy Central Stand Up – U.S.

Comoyo – Denmark, Norway, Sweden

Corus Entertainment’s Franklin the Turtle – Canada

GameSpot TV – Australia, Canada, U.K., U.S.

Headweb – Denmark, Finland, Norway, Sweden

Indie Flix – U.S.

Machinima – All Xbox LIVE markets

Napster – Germany, U.K.

Nickelodeon – U.S.

Paramount Movies – U.S.

Picturebox – U.K.

Quickflix – Australia, New Zealand

Rakuten ShowTime – Japan

Revision3 – Canada, U.K., U.S.

Rhapsody – U.S.

RTL XL – Netherlands

Slacker Radio – Canada, U.S.

SnagFilms – U.S.

Terra (Sunday TV) – Brazil, Chile, Colombia, Mexico

The AOL On Network – Australia, Canada, Netherlands, U.K., U.S.

The Weather Channel – U.S.

The Whistle – U.S.

TOU.TV – Canada

TV3 – Spain

Twitch TV – U.S.

Univision – U.S.

Wuaki – Spain

Youzee – Spain

Xbox Music revealed.

Microsoft showed a sneak peek of Xbox Music, an all-new music service coming to Xbox 360, Windows Phone and Windows 8-based devices.

Xbox on Windows 8

This year Xbox will bring premium entertainment experiences to more than 180 new countries around the world when Xbox on Windows 8 launches, featuring four Metro-style apps: Video, Music, Games and Xbox SmartGlass. (3)

With Xbox on Windows 8, you can play games with friends and earn achievements, listen to music, and enjoy your favorite TV shows and movies wherever you go.(4) And with Xbox SmartGlass, you can start a movie or TV show on your Windows 8 device and finish it on the big-screen TV.

(1) Xbox SmartGlass is available with select games and Xbox LIVE content and requires Internet connectivity and compatible devices. Xbox LIVE Gold membership (sold separately) is also required for some Xbox SmartGlass-enabled content and features. Available Xbox SmartGlass features may vary by device. See http://xbox.com/live .(2) Internet Explorer on Xbox requires Xbox LIVE Gold membership (sold separately). (3) Available content and features vary across regions.(4) Available content and features vary across devices. Games and media content sold separately.

Some information relates to pre-released product and services that may be substantially modified

Free Windows Phone themed Xbox Avatar props now available

Windows Phone Xbox Avatar PropsMicrosoft is offering 3 new Xbox Avatar Props for Windows Phone fans.

The props, which consist of a Nokia Amazing Everyday-themed longboard, a Windows Phone foam finger (say that five times fast), and a Windows Phone bodysuit (right), will however cost you signing up with their Windows Phone Insider email newsletter.

You can sign up for the  Windows Phone Insider newsletter here.

Via WindowsPhoneDaily.com

Windows Phone helping to grow console Xbox Live, not the other way around

At the recent Game Developer Conference Microsoft’s Rob Copeland, Group Program Manager, Windows Graphics, revealed that 80% of Xbox Live users on Windows Phone do not have Xbox Live accounts on the Xbox Console.

Xbox Live was expected to be a major draw for console gamers to Windows Phone 7, but it appears from that statistic that that strategy has failed, and most users are choosing Windows Phones for other reasons.

That does not however mean that Windows Phone 7 users do not wish to game. According to Copeland 70% of Windows Phone users have downloaded an Xbox Live game, and the top 20 apps by revenue are all Xbox Live games.

Part of the reason Windows Phone 7 may not have attracted console gamers has been the lack of any real integration between the two except for gamer score and social features.  This is however slowly changing, with the recently Xbox Companion app and cross-platform games such as the upcoming Sonic the Hedgehog game, which will allow gamers to have their position on the phone and continue playing on the console being high profile examples.

The hallmark however of Xbox console gaming has however always been real-time multi-player gaming, an area where Microsoft has so far completely failed to capitalize on with Windows Phone .

Via Consumerelectronicsdaily.com

Upcoming Sonic The Hedgehog game will allow play on Windows Phone, resume on Xbox 360

Microsoft is finally coming round to fulfilling the promise of having Xbox Live on Windows Phone 7.

According to the Ken Balough, Digital Grand Manager on Sonic Episode II, interviewed in the above video by the Official Xbox Magazine, users will be able to start playing a game on your Windows Phone, save it  and continue on you Xbox 360.

He says, at around the 4:20min mark in the video above:

"…and one of the cool things about it is that the Windows Mobile 7 (sic) and the Xbox are going to be able to work in tandem in ways that are completely new. So when you pick up the Windows Mobile 7 and you’ll be able to play Sonic Episode II, save it, stop, boot up your Xbox 360 and pick up right where you left off. And that’s a really cool thing Microsoft has going between the devices and I’m a huge fan of it…"

The feature has of course been long promised, and we hope more games manage to implement it, but I think the real killer feature would be co-op between the phone and Xbox 360 over WIFI,  something which has unfortunately not been hinted at yet.

Via WPCentral.com

Microsoft releasing an Xbox Live Indie Games Companion app for Windows Phone soon

Microsoft is releasing an Xbox Live Indie Games Companion app for Windows Phone 7 which will make it easier for Windows Phone users to browse the Xbox Indie Marketplace, rate games and even install the selected games on your console without touching your controller.

The XBLIG companion works by scraping the RSS feeds of XboxIndies.com, as well as the XML and CSV data for all of the games.

The collection of picks comes from two blogs covering the XBLIG community: IndieGamerChick.com and ArmlessOctopus.com. In addition to this, the developers will be polled on a frequent basis to promote the games they feel best belong on the program as well, thereby generating the “devs picks” section.

Once a title is clicked on, all of the developer’s information from the Xbox LIVE marketplace is carried over, including screen shots, cover art, and a brief summary.

Clicking the marketplace link will bring you directly to Microsoft’s LIVE marketplace, where you will have the ability to purchase the XBLIG of your choice by logging into your LIVE account. From there, you can remotely activate your Xbox, and the title will be downloaded and installed automatically to your console.

The app is currently in beta, and was been rolled out to select testers earlier this week.  The app should also eventually come to other platforms.

Read more about the app at davidvoyles.wordpress.com.

Via XBLfans.com

Halo ATLAS will not be exclusive to Windows Phone, but will cost $4.99 on other platforms

haloatlas

Following on the surprise release of a Xbox Live app for iOS, Microsoft has now also revealed that the Halo ATLAS app, which will provide top-down maps for Halo:Reach and Halo:Anniversary games on Windows Phone will also be coming to iOS and Android.

The apps provide:

  • Weapon and vehicle spawn locations for Matchmaking and Firefight games.
  • Health pack locations.
  • Near-real-time locations for weapons and vehicles during Custom Multiplayer games.
  • Your location and that of your team members displayed on the map.
  • ‘Follow me’ mode to track your movement.
  • Dynamic player list, including current score for the teams and each player and equipped weapon for you and your teammates.

The apps will become available on December 10 as part of Halo Waypoint on Windows Phone 7, iOS, and Android devices. In a small nod to Windows Phone 7 the Windows Phone app will be free, while it will cost $4.99 on iOS and Android.

Read more at Xbox.com here.

Do our readers think these apps should have remained exclusive to Windows Phone? Let us know below.

Blind Wink Productions film studio to bring exclusive games content to Xbox 360, other Microsoft platforms

Blind Wink Productions, a studio created by filmmaker Gore Verbinski, known for movies such as the Pirates of the Caribbean Series and Rango, has entered into an exclusive deal with Microsoft to create interactive entertainment content for the Xbox 360 and other Microsoft platforms. The new deal is intended to bring cinematic qualities to the Blind Wink/Microsoft collaborations.

“Audiences consume content very differently today,” said Verbinski. “As an idea house, we at Blind Wink are looking forward to our partnership with Microsoft. Their various platforms give us access to new methods of distribution, allowing us to extend into emerging markets and connect more directly with the audience.”

The first project is an Xbox LIVE Arcade video game designed for Kinect for late 2012, but other platforms will follow in the future.

“Xbox 360 gamers can look forward to innovative and creative games from the mind of Gore Verbinski that explore new and exciting gaming territory and take full advantage of our platforms,” said Microsoft Studios general manager Matt Booty.

Attractive exclusive content has always been a driver for platform success, and if Microsoft can secure the same for their Windows 8 tablets and Windows Phones it would certainly provide a competitive advantage.

Via Hollywood Reporter and Verge.com